Middle-Earth Strategy Battle Game Rules Manual Pdf Book

There are a few special attacks that cause multiple Wounds (such as Mighty Blow, Bane Weapons, etc), or even kill a model instantly, regardless of how many Wounds it has remaining (such as a Morgul blade). Players alternate performing Heroic Actions until none are left. ADAM TROKE'S MINAS TIRITH. If none of the dice have a high enough score, the Magical Power is not cast and has no effect.

Middle-Earth Strategy Battle Game Rules Manual Pdf Downloads

First, all models in base contact with an enemy must fight, so make sure all models Engaged in combat are still in a Fight when you are done. If this situation arises, the player with Priority may decide how the Fights are split before the end of the Move phase so as to make resolving the effects of the rule easier and simple to understand. Middle-earth strategy battle game rules manual pdf file. Surrounded by such peril, the mettle of even the most valiant of warriors will be pushed to breaking point. • You score 1 Victory Point for causing one or more Wounds on the enemy leader – Wounds prevented by a successful Fate roll do not count. A model can shoot a blowpipe in the Shoot phase, provided it has not used more than half of its maximum allowance in the preceding Move phase. Every option has a points cost associated with it that will increase the cost of the profile if taken. David has converted his Hunter Orc Captain to show the wounds it suffered leading Azog's forces into previous battles.

If the mount survives, place the rider in base contact with the mount instead of in the centre of where its base was; if there is not enough room, move the models apart a little to make it so. A War Beast is intended to be ridden through the ranks of the foe, crushing them as they go. If the enemy can move through the doorway without coming into base contact with the Defender, then the Fight is resolved as normal, ignoring the doorway. One ring to rule them all one ring to find them one ring to bring them all and in the darkness bind them one ring to rul. • Move the nominated model the full distance, in inches, equal to the Hurl distance, in a straight line – only stopping if it contacts a tree, wall or similar Obstacle or a model with Strength 6 or greater. They fight most effectively when their prey is outnumbered – or better yet, completely unaware of their assailant's presence. This re-roll can be made after your opponent has rolled their own dice to see who wins, but must be made before any Might points are spent to adjust scores. 4-6 The controlling player chooses a point on their board edge at least 6" from a corner – all models in the warband move onto the battlefield from this point. If the model has the Hero keyword, then you will also find their Might, Will and Fate characteristics here as well. Middle-earth strategy battle game rules manual pdf downloads. If you have ever wanted to explore the world of Middle-earth, its races and its heroes then this is definitely the hobby for you. Though these weapons are all different, they are all used to fulfill the same task – namely to fell their enemies before they can reach the fight. COURAGE TESTS The Siege Engine itself does not need to make Courage tests (and does not count when working out the total size of the force or the Break Point of the force in a Matched Play game). Will of Evil.......................................................................... 107 With Me!............................................................................... Normally Kili needs a 3+ to hit a target with his bow, but because he has moved this turn, he instead needs a 4+.

Heroic Tiers HEROIC TIERS Some heroes in Middle-earth are greater than others and as such command much greater respect and loyalty. As models with pikes can effectively fight in battlelines three models deep, it can be very easy for them to trap their own models as only one model may Back Away, not two. A High Elf Warrior is listed as being armed with an Elven-made hand-and-a-half sword and costs 9 points – a High Elf Warrior that has been modelled with an axe will instead cost 10 points. WHEN RESOLVING A FIGHT, FOLLOW THE STEPS BELOW IN ORDER • Gather the number of dice you need for the Duel roll; use a different colour dice for each model with modifiers or Might points available. Cavalry cannot carry Heavy Objects, except to load an unconscious ally onto a horse as a passenger (see below). There are situations when a mount is killed but the rider is not and vice versa. Trample – When you wish to move a War Beast, pivot its base around the centre point to face the direction you wish to move it in. D6, D3, 2D6 Throughout this rules manual there are instances where abbreviations have been used to explain which dice to roll or how to apply the result. With 3 Attacks (2 on his profile and +1 for the Extra Attack bonus for charging as a Cavalry model), Théoden must now choose how to assign them. Crew members cannot lie down, and if knocked Prone must stand up as quickly as possible to avoid being jeered at by their comrades! SCENARIO 3 – HOLD GROUND In the swirl of battle it becomes apparent that a certain, usually insignificant, area of the battlefield has become vital to the victory of both sides. There are also 37 special rules for both characters (swift movement, terror, expert shot, stalk unseen) and gear (poisoned weapons, blades of dead, bane) which again is pretty restrained. Middle-earth strategy battle game rules manual pdf book. DRAIN COURAGE The caster harnesses their magical power unleashing a deafening blast that sunders rock and stone, causing blocks and boulders to tumble onto the heads of their foe. Channelled – The target's Strength is instead reduced by D3.

Take control of your favourite heroes, villains and armies, recreate scenes from the movies and books, and gather your forces together to do battle with your opponent in a test of wits and prowess. A Staff of Power is a hand-and-a-half staff, and may use the Stun Special Strike like all other staffs. FIRST AMONGST EQUALS If you're playing a multi-player game, it can be a good idea for players to keep track of their own Victory Points separately. A model's Shoot value is the score it needs to equal or beat for the shot to hit its target. Delta Vector: Middle Earth Strategy Battle Game - Rules Manual - Review. CHARGING MULTIPLE ENEMIES There are times when a model who is especially skilled in combat (or desperate) will wish to Charge more than one enemy at a time. It makes perfect sense that a banner must be flying in order for its bearer's allies to gain the benefits of it being near, and as such a banner bearer must be standing for the effects of a banner to count. Their opponent then does the same. If you are firing at a Battlefield target, there is a chance that the unwieldy weapon will miss its chosen target and instead hit someone, or something, nearby.

Middle-Earth Strategy Battle Game Rules Manual Pdf Book

Once the War Beast has pivoted to face its desired direction, move it forwards the distance of its Movement value in a straight line, ignoring enemy models' Control Zones. This manual contains all of the rules that you will need to play games set within Middle-earth; including moving and shooting, fighting in close combat, and even how to use Magical Powers and fight epic siege battles. MIDDLE-EARTH STRATEGY BATTLE GAME RULES MANUAL / middle-earth-strategy-battle-game-rules-manual.pdf. The Armies THE ARMIES. This is enough to hit the target, but if he had rolled a 1 or a 2, the shot would have missed. For example, a Warg Rider army may have had two mounts slain and two riders slain from different models, yet a full model has not yet been removed, which begs the question – has the army suffered any casualties? As the Uruk-hai is lower down on the staircase, if it loses the Duel roll against Haldir, it will need to roll to see if it slips and is knocked Prone.

Battles will usually take somewhere between one and a half to two and a half hours to play, making them ideal for tournaments, gaming weekends or just a casual afternoon with some friends. JUMPING Merry is fleeing from the Nazgûl as they pursue the Hobbits, and now wishes to cross over a low wall. However, if the model purchases the shield as an upgrade, you will need to increase its Defence by 1. The target's Will can be increased past their starting amount, and this power can be used even if they started the game without any Will points. A: While there's more special rules, it's still pretty good.

Box contains: 1x Hakim (Boarding Shotgun), 1x... If no alternative target is within 6", or if the player does not want to do this, the shot misses completely. The caster's chanting causes the blades of their allies to glow dark red with a molten power. If the Climb test is failed (a roll of a 1) or the model falls for some other reason, it will suffer falling damage, as follows. However, with neither side willing to yield its stake, war befalls these two opposing sides. When this has been done, the opposing player chooses one of their warbands and rolls to place it as described above.

Ponies are timid creatures, not used to warfare and will need to be coaxed into battle should the time arise. Halls of Thranduil ™. SEVERED HEADS The Siege Engine may choose to either fire in the normal way, or to fire a collection of severed heads at the enemy. CHOOSE FORCES Every Narrative Play Scenario contains a list of participants to help you put together a game that faithfully recreates the scenes from the films, and will require no small amount of cunning and wits. It can be a good idea to separate the combats slightly, so the Fights actually have a little distance between them. To see if the shot is a hit, Legolas rolls a D6, which results in a 5.

Middle-Earth Strategy Battle Game Rules Manual Pdf File

During the game, you should keep track of how many casualties your force has suffered. Note that in this case, the Attacker cannot cross the Barrier, even if they slay the Defender behind it. Aragorn dismounts and then moves 3" to Charge Gothmog on foot. The forces of the greatest battles of Middle-earth are woven into the fabric of history, and the great deeds done by heroes and warriors alike are forged into legend. MODELS IN THE WAY Sometimes, when you are taking shots with your models, you will find that other models partially obscure your original target. Here are the steps you need to take to make a shooting attack: 1 2. Targets can roll a cover save if appropriate.

He moves into base contact with it and makes his Jump test. As the majority of his force is from the Azog's Hunters list, David has opted to select Bolg to lead his forces into battle. PRONE MODELS Sometimes, models that are lying down will find themselves Engaged in a Fight – this can be a very dangerous predicament for the unfortunate model on the ground. Making way cannot be used to cross Obstacles or to take Jump, Leap or Climb tests or to move off of a cliff or anything else that would cause falling damage. When determining what number models with this special rule need To Wound their opponents, use their opponent's Courage rather than its Defence on the Wound chart. The points cost given is for the full profile, with the exception of any options they may be able to purchase – these are explained in point 9.

Sometimes, it will be impossible to spend every last point – many 700 point armies end up being 698 points or 699 points. • Declare any Special Strikes or two-handed attacks. Models that are part of an allied contingent (see page 133) must select a model from their own army list. If, when making a Resist test, any of the dice rolled from spending Will points rolls a natural 6, the Hero immediately regains that point of Will. A War Beast, and all the models riding it, will automatically pass all Courage tests for being Broken. Allies can also make your army behave differently on the battlefield, opening up fresh tactical opportunities. ME:SBG does unfortunately use quite a few different resolution mechanics, and the extra rules creep plus the damage chart means it isn't quite the rulebook-free experience it could be. A Monster cannot use the Barge Brutal Power Attack in the same turn that it also participates in a Heroic Combat – only one or the other may be used in a single turn. If successful, the target's Fight, Attacks, Strength and Courage are increased by 2 until the End phase. FOLLOWERS Once your warband's captain is chosen, you can select a number of Warrior models from the same army to be their followers. If, at any point, a Cavalry model is knocked Prone for any reason, the rider will automatically suffer the effects of the Knocked Flying result on the Thrown Rider chart (see page 61). Ordinary dice rolls are referred to as D6 – and where you see this it means a single six-sided dice. As the tide of the battle shifts, a warrior's resilience can begin to fade; their will to continue on in this fight ebbing away.

The Warrior of Númenor can also only choose to Stab, as the Mordor Troll has a higher Fight value.